Banking Creator is a complete FiveM banking script for ESX, QBCore and Qbox. Players deposit, withdraw and transfer at a counter or an ATM, carry physical bank cards with a PIN, build a credit score, take out loans and mortgages, and set up recurring payments. Companies and gangs get their own shared accounts with roles and spending limits. And every bank on the map can be bought by a player and run as a real business: service fees, a treasury, staff with ranks, a lending desk, licences to unlock, doors to lock and, with qs-housing, a property desk that buys and resells homes.
What separates it from other banking scripts is how little is typed. Every branch and every ATM is placed in game with /bankcreator — counter, teller ped, blip, boss laptop and MLO doors — and every change reaches every player at once, with no restart. One SQL import opens the eight banks already on the GTA map (seven Fleeca branches and the Pacific Standard), staffed and ready, and the whole interface is translated into 41 languages.
Where to start#
Page | What it covers |
|---|---|
Requirements, download, load order, the database, the card item and creator access. | |
The three windows, ATMs, cards, credit, owned branches, deposit screening, company accounts, standing orders, property banking and the creator. | |
Frameworks, inventories, targets, qs-housing, qs-smartphone, Discord logs and languages — and how each one is detected. | |
The creator command, plus the exports and events for driving the bank from your own scripts. | |
What each problem means, and the console line that explains it. |
What it does#
Area | Details |
|---|---|
Accounts and ATMs | Deposit, withdraw and transfer to a player found by name, an animated balance and history chart, and every ATM model on the map working out of the box — with an hourly ATM limit. |
Bank cards | Physical card items with a number and a PIN, five tiers from Classic to Black unlocked by credit score, freezing, PIN changes, lost-card reprints, and a card blocked after three wrong PINs. |
Credit | A 300–850 credit score built from repayment history, loans and mortgages with instalments charged automatically, late fees, defaults, early payoff, and a house as collateral. |
Ownable branches | Buy a bank, charge a service fee, lend from its treasury, hire staff with ranks built from seven permissions, buy licences, place extra tellers, lock the doors, rename it and resell it. |
Company and gang accounts | One shared account per job or gang, with boss and employee roles, per-grade roles, rolling withdrawal limits and a movement log — no esx_addonaccount or qb-management needed. |
Deposit screening | Large deposits are booked but frozen until the hold runs out or a banker clears or returns them — an anti money-laundering tool for roleplay economies. |
Standing orders | Recurring transfers for rent, wages or debts, charged on schedule, paused after repeated failures and resumed from the interface. |
Property banking | With qs-housing: bank mortgages, paying down housing credit at the counter, branches that buy homes from residents and resell them, and seizure of pledged houses. |
Creator | Banks and ATMs placed with a free camera and a live preview: blip, teller ped and scenario, boss laptop, MLO doors, card issuing and lending terms — saved and synced instantly. |
Phone and logs | qs-smartphone push notifications for money in and out, credit, instalments and low balance, and Discord webhooks for deposits, withdrawals, transfers and cards. |
Languages | 41 complete translations covering the interface, notifications, the phone and the creator, with English as the fallback for any missing line. |
Driving it from your own scripts? A job script pays wages out of a company account, a housing script reads a player's mortgages, and anything can write a line into a player's bank history — all through server exports. See Commands and Exports.



