Restaurant Creator turns any building on your FiveM server into a working restaurant. A customer walks up to a self-service kiosk, picks a burger, a pizza, fries and a drink, pays by cash or card and gets an order number. The order appears on the kitchen TV, the cooks build it by hand in real cooking minigames — grilling patties, rolling dough, frying potatoes — and a worker hands it over at the POS terminal while the number lights up on the pickup screen.
Behind the counter it is a full business. Every restaurant has an owner, workers and ranks with their own permissions, a balance that every sale pays into, a boss menu with revenue charts and transactions, a supply shop that delivers ingredients to the back door, and fridges to store them. And everything — the zone, the kiosks, the stations, the screens, the menu and the prices — is placed and edited in game, for ESX, QBCore and Qbox.
Where to start#
Page | What it covers |
|---|---|
Requirements, download, load order, the database, the example restaurants and who may use the creator. | |
Every ingredient and dish the kitchens use, ready to paste into qs-inventory, ox_inventory, qb-inventory or ESX. | |
Building a restaurant, the kiosk and order flow, each cooking minigame, recipes and the menu, the boss menu, staff, finance and the supply shop. | |
Frameworks, inventories, targets, text UI, sounds, notifications, Discord logs and how each one is detected. | |
The creator command, the debug commands and the server exports for hiring, firing and reading employment from your own scripts. | |
What each problem means and how to fix it. |
What it does#
Area | Details |
|---|---|
Creator | Draw the restaurant's zone with a free camera, then place kiosks, POS terminals, TV screens, fridges, the boss menu, the delivery point and every cooking station — with live prop previews. Teleport to any restaurant from the list. |
Kiosks and orders | A touch-screen menu with categories, a cart and cash or card checkout. Each order gets a daily number and goes straight to the kitchen. |
Kitchen screens | Real TVs in the world: a Kitchen Orders board for the cooks and a Ready for Pickup board for customers, updated live. |
Cooking | Five systems: a drag-and-drop burger grill, a pizza bench with rolling pin, toppings and ovens, a deep fryer, a drinks station, and multi-step recipes (prep, chop, marinate, cook, pack) for anything else. Food can burn. |
Recipes and menu | Owners create their own burgers, pizzas and dishes, set prices and sort them into kiosk categories with icons and colours. |
Boss menu | Dashboard with revenue charts, workers, ranks with their own permissions, finance with deposits, withdrawals and a searchable transaction history, and open/closed status. |
Supply shop | Order ingredients from the boss menu, paid by the business or the player. A crate arrives at the back door after a delay and any worker can claim it. |
Fridges and food | Worker-only stashes, and every dish usable from the inventory with an eating or drinking animation and prop. |
Languages | 41 translations ship in |

Driving it from your own scripts? A job-interview script can hire straight into a restaurant, and a door or radio script can check who works where, with one export. See Commands and Exports.



