How the Pack Works#
Binco Shops has nothing to open and nothing to configure in game. Once it is running, the stores are part of the map for every player. The pack is made of four parts:
Part | What it does |
|---|---|
The interior | One redesigned clothing store interior, defined in |
The placements | Seven map files, one per store, that put the interior at its GTA V position. They use the GTA V file names, so they take the place of the original store interiors. |
The exteriors | The outside of each building (façade, signs and entrance) remodelled to fit the interior, with matching collisions and distant versions (LODs). |
The doors | Two door models, each registered by its own |
What Each Store Includes#
The seven stores are identical inside. Every one has:
Element | Details |
|---|---|
Sales floor | One open room of about 15 × 12 m, 3.4 m high, with a polished floor that picks up reflections. |
Clothing | Racks of hanging clothes and shelves of folded clothes along the walls and across the floor. |
Mannequins | A standalone mannequin and a row of dressed mannequins along one side of the store. |
Displays | A long watch display, tray stands and storage boxes. |
Counter | The checkout, with two GTA V cash registers ( |
Mirrors | Framed wall mirrors around the store, and one large working mirror (below). |
Lighting | Ceiling spotlights over the whole sales floor. |
Entrance | A glass shopfront with a double glass door. |
Graphics | Wall graphics and decals that give the store its urban style. |
The Working Mirror#
One of the mirrors is a real reflection, not a texture. It is almost 3 m wide and 3 m tall, and it shows the player, other players and the store in real time. A player trying on clothes sees the outfit on their own character, the way they would in a real shop, and two players can stand in front of it and compare outfits.
It needs nothing from your scripts. Like every mirror in GTA V, it is drawn by each player's game, so how sharp it looks depends on their graphics settings.
Doors#
Every store has the same two door models, placed in the same spots:
Model | Where | Size |
|---|---|---|
| The front entrance. Two of them make the double glass door. | 0.82 × 2.21 m each |
| Inside the store, a single door. | 1.10 × 2.30 m |
They are real door models, so a door lock script can lock them. The pack never locks them by itself. See Integrations.
GTA V Files the Pack Replaces#
To change the stores, the pack streams its own version of these GTA V files. If another map on your server streams a file with the same name, the two will conflict: check this list against your other maps before installing them together.
The interior and its placements
Interior:
v_int_51.ytyp,v_clotheslo.ybn,hi@v_clotheslo.ybnPlacements:
hei_dt1_15_interior_v_clotheslo_milo_,hei_vb_25_interior_v_clotheslo_milo_,lr_sc1_11_interior_v_clotheslo_milo_,hei_ch1_04b_interior_v_clotheslo_milo_,lr_cs6_03_interior_v_clotheslo_milo_,hei_cs2_01_interior_v_clotheslo_milo_,hei_cs1_03_interior_v_clotheslo_milo_
Buildings, signs and distant versions
Textile City:
dt1_15_build3,dt1_15_slod1_children,dt1_15_clotheslow_slod_childrenVespucci Canals:
vb_25_mall,vb_25_clotheslow_slod_childrenStrawberry:
sc1_11_mall2,sc1_11_det_001,sc1_11_clotheslow_slod_childrenRoute 68:
ch1_04b_shop_jgs2,ch1_04b_clothes_decal,ch1_04b_clotheslow_slod_childrenHarmony:
cs6_03_shopsmc03,cs6_03_shops_decal1,cs6_03_clotheslow_slod_childrenGrapeseed:
cs2_01_clothshop,cs2_01_clotheslow_slod_childrenPaleto Bay:
cs1_03_shps2,cs1_03_shps2_alpha,cs1_03_clotheslow_slod_children
Collisions
Vespucci Canals:
vb_25_0,hi@vb_25_0Strawberry:
lr_sc1_11_0,hi@lr_sc1_11_0Route 68:
ch1_04b_0,hi@ch1_04b_0Harmony:
lr_cs6_03_0,hi@lr_cs6_03_0Grapeseed:
cs2_01_5,hi@cs2_01_5Paleto Bay:
cs1_03_0,cs1_03_1,hi@cs1_03_0,hi@cs1_03_1
Is it safe to run with other maps in the same areas? Yes, as long as they do not stream any of the files above. A different shop, garage or house nearby usually touches other files and works side by side with this pack. Another clothing store MLO for these stores, or a map that rebuilds the same block, does not.



