Gym Creator turns training into real progression for your FiveM server. Players walk up to a reception NPC, buy a membership with cash or bank, and work out at stations you placed yourself: push-ups, sit-ups, chin-ups, a boxing bag, a treadmill and barbell curls. Every completed set raises their strength and stamina, which feed GTA's own sprint and melee stats — and every night those stats slowly fade unless they keep training.
Nothing about a gym is typed as a coordinate. Every gym — its blip, its receptionist, each exercise station and the benches and weights around it — is placed in game from the /gymcreator panel, with a live preview of your own character doing the exercise on the exact spot. Build as many gyms as you like, each with its own price, membership length, stat multiplier and decay rules, and furnish an empty building into a gym even without an MLO.
Where to start#
Page | What it covers |
|---|---|
Requirements, download, load order, the database, who can open the creator, and the configuration file. | |
Moving from Realistic Gym: carrying player stats across, keeping active memberships and removing the old table. | |
Building a gym in the creator, memberships, the workout minigame, strength and stamina, daily decay and adding your own exercises. | |
Frameworks, target systems, the HUD, Discord logs and inventory quests — and how each one is detected. | |
Chat commands and key binds, plus the events and callbacks for reading stats and memberships from your own scripts. | |
What each problem means and how to fix it, from a missing table to a station that does not respond. |
What it does#
Area | Details |
|---|---|
Gym creator | Unlimited gyms built in game: name, logo, map blip, reception NPC, exercise stations and decoration props. Edit, teleport to or delete any gym — every change reaches all players instantly, with no restart. |
Live placement | A ghost of your own character performs the exercise where you aim, so each station lines up with the real bench or bar. The receptionist and every prop are previewed the same way, with rotation and height control. |
Memberships | Sold by the reception NPC, paid in cash or bank, with a price and a length in days per gym. Any gym can be made free for everyone. |
Workout minigame | Six exercises with real GTA animations and props. Press |
Strength and stamina | Two stats from 0 to 100, saved per character and applied to GTA's native strength and stamina, so they change how a player sprints and fights. A toggleable HUD on |
Daily decay | Once a day, at the hour you choose, stats drop by the amount each gym sets — or not at all at a premium gym. Offline players decay too. |
Gym tiers | A stat multiplier from 0.5× to 3.0× per gym, so a cheap public gym and an expensive premium one feel different to train at. |
Integrations | ESX, QBCore and Qbox. |
Languages | 28 translations included, from English and Spanish to Japanese, Arabic and Traditional Chinese. |
Building on top of it? Strength and stamina are mirrored into GTA's native stats, and the server tells the client every time they change. A job script can read a player's fitness and a phone app can show it. See Commands and Exports.



