Dispatch and MDT is the police, EMS and mechanic toolset for your FiveM server. Emergency calls appear on screen the moment they happen, with the street, the vehicle, a photo of the scene and a blip on the map. Units accept a call, get a waypoint, and coordinate from a live map that shows every colleague, every call and every CCTV camera. Behind it sits a full MDT with citizen profiles, licences, incidents, BOLOs, plate searches, bills and a penal code that sends suspects straight to jail.
It is built for ESX and QBCore, connects to your voice system to move units between radio channels, and comes with 35 ready-made alerts — robberies, shootings, car theft, officer down — that any heist or job script can fire with a single export. The free Outlaw Alert DLC adds automatic gunshot, car-theft and fight detection on top.
Where to start#
Page | What it covers |
|---|---|
Requirements, download, load order, the database, the MDT item, camera permissions and the first configuration. | |
The dispatch panels, the live map, TAC groups and radio, the MDT, the penal code and jail, radars, speed cameras, CCTV and bodycams. | |
Sending an alert from your own scripts, every field of the call, and the 35 ready-made alert exports. | |
Automatic alerts for gunshots, drive-bys, car theft, fights and downed players, with witnesses and cameras. | |
Frameworks, inventories, billing, housing, garages, voice, Fiveguard, Discord logs and languages. | |
Every command, keybind, client and server export, and the events other resources can use. | |
What each problem and console message means, and how to fix it. |
What it does#
Area | Details |
|---|---|
911 dispatch | Real-time calls with code, street, zone, vehicle details, a screenshot and a timed map blip. A small pop-up for patrol and a full panel for coordination. Citizens call with /police, /ambulance, /mechanic and /taxi; officers press /panic. |
Live map | Every call, every on-duty colleague with a vehicle icon, and every CCTV camera on one map with four styles. Click a unit to set a waypoint or watch their bodycam. |
Units and radio | Callsigns, TAC and patrol groups you drag units into, and automatic radio channel changes through pma-voice or SaltyChat. GPS blips per job, with cone of view. |
MDT | Citizen profiles with photo, licences, tags, notes, properties, vehicles, bills and jail record. Incidents, BOLOs, plate search with vehicle history, and per-job, per-grade permissions. |
Penal code and jail | Charges that give a wanted level, cameras that keep or lose the suspect, booking points at the station, a prison with cutscene, item confiscation, sentences that keep counting offline, and escape alerts. |
Traffic | A front and rear speed radar in police vehicles, and fixed speed cameras that flash, fine or bill the driver, alert the police and write the infraction into the vehicle's MDT record. |
CCTV and bodycams | CCTV cameras placed in game with a creator, watched from the map with rotation and zoom. Live bodycam feed of any colleague, optionally only from inside the station. |
Integrations | ESX and QBCore, qs-inventory, ox_inventory, qb-inventory, seven billing systems, qs-housing and qb-houses, pma-voice and SaltyChat, Fiveguard and Discord logs. |
Languages | Five translations: EN · ES · FR · DE · PT. |
Real-time 911 and gunshot alerts#
Officers receive every emergency call with its exact location and context, so units respond faster and coordinate better on your FiveM roleplay server.

Live unit tracking and BOLOs#
The dispatch map shows every active officer in real time, while BOLOs keep the whole department looking for the same vehicle or suspect.

Speed radar and traffic enforcement#
Read the speed, plate and model of the vehicles ahead and behind, and place fixed speed cameras that fine drivers automatically.

A complete police MDT#
Citizen records, vehicles, incidents, bills and the penal code in one modern interface, built for serious police roleplay.

Sending alerts from your own scripts? A store robbery is one line —
exports['qs-dispatch']:StoreRobbery()— and any custom alert is one event. See Create Dispatch Call.



