Theme Park turns Del Perro Pier into a working amusement park for your FiveM server. A Ferris wheel, a roller coaster, a drop tower, a sky drop, a flying swing ride, bumper cars and a darts booth with prizes — every ride run by the server, so every player sees the same cabin, the same train and the same seat at the same moment, and rides it together with their friends.
Nothing about the park is typed into a config file. The language, the map blip, the ride price, the boarding key, which rides run and how long they wait, the darts rules and the prize tiers are edited in game from one settings panel, applied to every player at once and saved in the database, so an update never wipes them. It runs on ESX, QBCore, Qbox or standalone, detected on start.
Where to start#
Page | What it covers |
|---|---|
Requirements, download, the three resources, load order, the database and who may open the panel. | |
Every ride and how it boards, the darts game and its prizes, the dart target creator and every setting of the panel. | |
Frameworks, inventories, notifications, the HUD, the standalone wallet and the languages. | |
The chat commands, their permissions, renaming them, and the hooks for your own scripts. | |
What each problem means and the console line that explains it. |
What it does#
Area | Details |
|---|---|
Ferris wheel | Sixteen cabins on a wheel that never stops turning for long: it brakes for the cabin at the platform, lets the rider off, boards the next one in the queue and goes on. A ride lasts one to five laps, with a cinematic camera. |
Roller coaster | A four-car, eight-seat train on the pier's track with real physics, a station countdown, hands up and a choice of cameras. |
Towers | A drop tower with 16 seats and a cycle of rises and free falls, a sky drop with 12, and a flying swing ride with 12 seats and lights that spin with it. |
Bumper cars | Four cars in an arena with a ticket booth and colour lights. The round starts when the first driver gets in, and the collisions are worked out by the server so every crash is the same for everyone. |
Darts booth | A skill game scored like a real dartboard — singles, doubles, triples and the bull — with a charge-and-release throw, score tiers that pay money or items, cooldowns and refunds. |
Target creator | New dart targets are placed in game by pointing a camera at the board and the floor, and saved in the database. Up to 100 targets. |
Settings panel | Ten sections, searchable, saved to the database and applied live. Only switching a ride on or off and renaming a command wait for a restart. |
Payments | One ride price for the whole park and a separate darts price, each paid from cash or bank. Set both to 0 for a free park. |
Languages | 41 languages ship with the script, picked in the panel. A text missing from a translation falls back to English. |
Everything runs on the server. Seats, queues, countdowns, prices and darts scores are decided by the server and sent to every player, so a player cannot board a full ride, skip a payment or fake a score. OneSync is required.



